Thursday, July 1, 2010

Blade Runner PC game Environments I

While at Westwood Studios, I worked as a CG artist on Blade Runner the PC game. I created 3D models and textures for characters and background environments. For the shots shown here and the next post, camera setup/animation, modeling, texturing, environmental effects, and lighting were done by me as well as any looping animations that played during the scene. Looping animations like a shadow of a spinning fan, lighting changes or display screen flashing information or a smoldering cigarette brought these scenes to life and added a lot of mood to the shots.

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