Friday, September 11, 2009

Texture Work for Spore Creature Parts


These are samples of texture and UV work I did for some Spore creature parts. These were 3D models that were previously modeled and rigged/animated but were in need of texturing/UV'ing. Because some of them opened and closed, textures were designed and painted for the inside areas as well as exterior surfaces. The textures were initially created using the 3D Paint Tool in Maya then touched up and polished in Photoshop.

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